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Why Does Merging Make My Game Character Fly
Short videos fuel searches for glitchy game behavior. Players share clips of characters rising instead of merging.
Why Does Merging Make My Game Character Fly is a collision bug. Stacks of items push the hitbox upward. Physics rules treat the merge as lift.
Here is how the bug usually starts. Two or more objects occupy similar space. The engine calculates one position as higher. Studies indicate odd mesh alignment makes movement look like flight.
Normally, merges reset position values correctly. When layers overlap, the update can skip the ground. This leaves your avatar floating above terrain. Research shows engine quirks favor fast fixes over deep patches.
Players report this in live test groups. Clips spread fast on social platforms. Clear logs help devs recreate the sequence.
What you can try right now. Save your setup, then reset object placement in settings.
Can this feature be turned off? No, it is part of core movement logic.
Will a patch remove the lift effect? Expect fixes in updates that adjust collision layers.