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The Street of Steel Glitch Lets You Walk Through Walls—Watch Now! spreads fast on clips and discovery feeds. Players revisit this classic trick in Ghost of Tsushima while new viewers find it on YouTube.
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The Street of Steel Glitch Lets You Walk Through Walls—Watch Now! is a clipping path that lets your character move through barriers. This sequence bends hitboxes to keep collisions from triggering. Studies indicate such tricks reveal how animation layers handle close surfaces.
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Triggering the move aligns the hitbox with thin geometry at key frames. Queuing inputs during turns presses the engine into sliding through narrow routes. Research shows consistent timing makes the path stable on standard settings, especially in tight districts.
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Use it to explore overlooked routes and view spots unseen by most players. One-line takeaway Perfect timing turns solid surfaces into simple passage lines.
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Q: Will this glitch break my save file or progress?
A: No, it only changes collision for a short visual pass.
Q: Does this trick work on newer patches or updates?
A: Yes, many players report it still works, though some timing tweaks are needed.